Roblox How To Make Gui Follow Mouse. First create a Screen GUI object to hold the different text elements When the player moves the camera the screen GUI stays in the same place on their screen To ensure all players see the same display place the GUI in the StarterGUI folder At game startup this folder is copied to all players In the StarterGUI folder create a new ScreenGUI.

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= framePosition then dragToggle = position})Play() end = true dragStart = inputPosition startPos frameInputBeganConnect(function(input) if (inputUserInputType == EnumUserInputTypeMouseButton1 or inputUserInputType == EnumUserInputTypeTouch) gameGetService('TweenService')Create(frame TweenInfonew(dragSpeed) {Position.
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According the the Roblox developer website you can create a button by right clicking in the Explorer window and clicking the button you wantThere are two types of buttons as described on the website Text Button A TextButton is very similar to a TextLabel except that a player can activate it with a click Internally it also shares many of the same visual properties.
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You could use BindToRenderStep to bind located Example local frame to where a function that (0 CurrentMouseX 0 the mouse is function move () crossFramePosition = UDim2new moves a crosshair CurrentMouseY) end.
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put the Local Explanation is below a local script Screen Gui and into the screen add a text Local Script Plus Script into the label then add gui and paste.
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